A Serious Game with Intelligence Based on Evidence Theory
نویسندگان
چکیده
Serious Games have been used to education and training purposes in several areas. The main purpose of such applications is providing interactive and motivating tools for specific situations. The present paper presents a game to support Geography teaching that uses intelligence based on the Evidence Theory to assess users movements and change the screenplay. It allows decision making to provide dynamism to the game screenplay and allows evaluating the degree of belief of student about the concepts used. The game was developed for students of the 4th and 5th grade of primary education and implemented the intelligent system with success. Keywords-serious games, artificial intelligence, evidence theory
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